/* Toy mobile lobby header: keep the centered ranking trigger and wallet in
   the same explicit grid row. This file loads after every legacy stylesheet. */
.toy-ranked-only #lobby:not(.boss-material-selection) .lobby-header {
  position: relative !important;
  display: grid !important;
  grid-template-columns: 38px minmax(0, 1fr) 134px !important;
  grid-template-rows: 38px !important;
  grid-auto-rows: 38px !important;
  align-items: center !important;
  column-gap: 4px !important;
  height: 54px !important;
  min-height: 54px !important;
  padding: 8px 6px !important;
  box-sizing: border-box !important;
  overflow: visible !important;
}

.toy-ranked-only #lobby:not(.boss-material-selection) .lobby-header > #lobby-back {
  grid-column: 1 !important;
  grid-row: 1 !important;
}

.toy-ranked-only #lobby:not(.boss-material-selection) .lobby-header > div:not(.lobby-wallet) {
  grid-column: 2 !important;
  grid-row: 1 !important;
  min-width: 0 !important;
}

.toy-ranked-only #lobby:not(.boss-material-selection) .header-leaderboard-button,
.toy-ranked-only .leaderboards-open .header-leaderboard-button {
  position: absolute !important;
  top: 8px !important;
  right: auto !important;
  bottom: auto !important;
  left: 50% !important;
  transform: translateX(-50%) !important;
  width: 92px !important;
  min-width: 92px !important;
  height: 38px !important;
  margin: 0 !important;
  z-index: 6 !important;
}

.toy-ranked-only #lobby:not(.boss-material-selection) .lobby-wallet {
  position: static !important;
  grid-column: 3 !important;
  grid-row: 1 !important;
  transform: none !important;
  display: grid !important;
  grid-template-columns: 80px 50px !important;
  grid-template-rows: 38px !important;
  align-items: stretch !important;
  justify-content: stretch !important;
  width: 134px !important;
  min-width: 134px !important;
  height: 38px !important;
  min-height: 38px !important;
  margin: 0 !important;
  gap: 4px !important;
  z-index: 5 !important;
}

.toy-ranked-only #lobby:not(.boss-material-selection) .lobby-wallet .lobby-currency-coins,
.toy-ranked-only #lobby:not(.boss-material-selection) .lobby-wallet .lobby-currency-lives {
  box-sizing: border-box !important;
  width: auto !important;
  min-width: 0 !important;
  height: 38px !important;
  min-height: 38px !important;
  margin: 0 !important;
  align-self: stretch !important;
}

.toy-ranked-only #lobby:not(.boss-material-selection) .lobby-wallet .lobby-currency-coins { grid-column: 1 !important; }
.toy-ranked-only #lobby:not(.boss-material-selection) .lobby-wallet .lobby-currency-lives { grid-column: 2 !important; }

/* Keep the event objective readable above the compact HUD labels. */
#exploration-timer { z-index: 16 !important; }
#event-banner { z-index: 18 !important; }

/* The interaction reward is a stable action, not a notification badge. */
.toy-ranked-only #toy-coin-reward {
  animation: none !important;
  transition: background-color .16s ease, border-color .16s ease !important;
  box-shadow: none !important;
}

/* The claw name is four glyphs wide; reserve a real identity column on Toy
   phones so it cannot run underneath the skill description. */
@media (max-width: 600px) {
  .toy-ranked-only #lobby:not(.boss-material-selection) .character-summary {
    grid-template-columns: 108px minmax(0, 1fr) !important;
  }

  .toy-ranked-only #lobby:not(.boss-material-selection) .character-identity {
    min-width: 0 !important;
    overflow: hidden !important;
  }

  .toy-ranked-only #lobby:not(.boss-material-selection) .character-identity h1 {
    max-width: 100% !important;
    overflow: hidden !important;
    text-overflow: ellipsis !important;
    white-space: nowrap !important;
    font-size: 22px !important;
  }
}

@media (max-width: 360px) {
  .toy-ranked-only #lobby:not(.boss-material-selection) .lobby-header {
    grid-template-columns: 34px minmax(0, 1fr) 122px !important;
    column-gap: 3px !important;
    padding-inline: 4px !important;
  }

  .toy-ranked-only #lobby:not(.boss-material-selection) .header-leaderboard-button,
  .toy-ranked-only .leaderboards-open .header-leaderboard-button {
    width: 82px !important;
    min-width: 82px !important;
  }

  .toy-ranked-only #lobby:not(.boss-material-selection) .lobby-wallet {
    grid-template-columns: 72px 46px !important;
    width: 122px !important;
    min-width: 122px !important;
  }
}

/* Boss material mode uses the same map gate as a normal run. Keep the map
   selector visible while preserving the focused character-only presentation. */
#lobby.boss-material-selection #lobby-map-select {
  display: grid !important;
  grid-column: 1 !important;
  grid-row: 1 / -1 !important;
  align-content: start !important;
  gap: 6px !important;
  padding: 12px 8px !important;
  min-width: 124px;
  z-index: 5;
}

#lobby.boss-material-selection .lobby-character-view {
  grid-template-columns: minmax(124px, 168px) minmax(0, 1fr) !important;
  grid-template-rows: minmax(0, 1fr) 84px !important;
  column-gap: 10px !important;
}

#lobby.boss-material-selection .character-list {
  grid-column: 2 !important;
  grid-row: 1 !important;
}

#lobby.boss-material-selection .lobby-footer {
  grid-column: 2 !important;
  grid-row: 2 !important;
}

/* The mastery hub contains two distinct progression systems. */
.mastery-subtabs {
  grid-column: 1 / -1;
  display: flex;
  align-items: center;
  gap: 8px;
  padding: 2px 0 4px;
}

.mastery-subtabs button {
  min-height: 36px;
  padding: 0 18px;
  border: 1px solid rgba(205, 224, 197, .26);
  border-radius: 4px;
  color: #b8c8b4;
  background: rgba(19, 36, 29, .8);
  font: 800 12px/1 inherit;
}

.mastery-subtabs button.active {
  border-color: rgba(239, 202, 102, .85);
  color: #1e2117;
  background: #e8c767;
  box-shadow: 0 4px 14px rgba(226, 179, 65, .18);
}

.mastery-lock-note {
  display: flex;
  align-items: center;
  justify-content: space-between;
  gap: 8px;
  min-height: 36px;
  margin-top: 10px;
  color: #8fa08f;
  font-size: 10px;
}

.mastery-lock-note b {
  flex: 0 0 auto;
  color: #d8a96f;
  font-size: 10px;
}

@media (max-width: 700px) {
  #lobby.boss-material-selection #lobby-map-select {
    grid-column: 1 !important;
    grid-row: 1 !important;
    grid-template-columns: minmax(0, 1fr) !important;
    min-width: 0;
    padding: 6px 8px 2px !important;
  }

  #lobby.boss-material-selection .lobby-character-view {
    grid-template-columns: minmax(0, 1fr) !important;
    grid-template-rows: auto minmax(0, 1fr) 76px !important;
    row-gap: 4px !important;
  }

  #lobby.boss-material-selection .character-list {
    grid-column: 1 !important;
    grid-row: 2 !important;
  }

  #lobby.boss-material-selection .lobby-footer {
    grid-column: 1 !important;
    grid-row: 3 !important;
    min-height: 76px !important;
  }

  .mastery-subtabs { gap: 6px; }
  .mastery-subtabs button { flex: 1 1 0; min-width: 0; padding-inline: 8px; }
  .mastery-lock-note { align-items: flex-start; flex-direction: column; gap: 3px; }
}
